Starting a Ragnarok Private Server - Attracting Players, Having Fun, Profiting

Generally, you don't. Here is ragnarok private server and data you will need to consider.

A Great Deal of mmorpg players

When starting a private server, your primary goal should be to amuse your participant base, make them feel like they are a part of your community, not a money making machine.

Beginning a private server is similar to beginning an internet business, I will take it on me to quote 1 line from an e-book I have read, the line states"Understanding, Caring, Profiting", and these are exactly the actions that you need to take to start a successful personal server.

You will need to understand what tools are required for starting the private server; resources can be cash, hardware, knowledge, connections.

You genuinely need to CARE about your server; this means everything that comes with it: players (community), scripts (establishing custom articles ), server (maintaining a lag-free environment). This is obviously not what, however, these are probably the issues you will mostly be occupied with.

When you gain all knowledge that is required to prepare the server, in addition to demonstrating that you really care for the gamers and the community by participating in drama or running amazing events, then you can PROFIT from it by asking for contributions in exchange for items or services.


Knowing also suggests that you know which type of personal server you want to operate, this goes together with caring for the information and topic that your server is started for; if you do not care about World of Warcraft, do NOT begin a World of Warcraft private server. You may want to get enticed to do this because WoW is quite popular, but this also suggests that there are a lot of other personal servers seeking to generate income from it also.

Another component of understanding is diving into the documentation which comes with the private servers, setting up it is not too hard, you can set up a Ragnarok Online private server over 15 minutes and have players coming into it. The major thing your server will need to even remotely compete with other people is"articles"; nonetheless, each game has its own content but would players come to a host that has 0-10 players rather than one that's 1000+ and contains some custom weapons? Just; they won't.

This means you'll need to think of unique content which players would like to view, you may either have someone create the material for you for a price, or do it yourself. Based upon your financial situation this may vary. If you choose to let others create content/scripts, it's always good to at least know something about it so you can offer valuable input.

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